defer(job[, onSuccess][, onFailure][, onError][, onTerminate])
Last updated October 21, 2013
Version: 1 | Requires: CF10 | Library: UtilityLib
Description:
Hands-off a job to a thread and upon completion / failure / etc calls the provided event handlers.
Return Values:
A struct containing functions getStatus(), getThreadId() and terminate()
Example:
bigFileToProcess = "path/to/file";
deferredJob = defer(
job = function(){
var someResult = "";
var fileHandle = fileOpen(bigFileToProcess, "read");
while (!fileIsEof(fileHandle)){
var line = fileReadLine(fileHandle);
// etc
}
fileClose(fileHandle);
return someResult;
},
onSuccess = function(result){
// will receive someResult, so do something with it
},
onFailure = function(e){
writeLog(file="someLogFIle", text="It didnae work because of #e.message#");
}
);
Parameters:
Name | Description | Required |
---|---|---|
job | The code to defer | Yes |
onSuccess | Handler to run if job code completes without error | No |
onFailure | Handler to run if job code errors | No |
onError | Handler to run if defer() code errors | No |
onTerminate | Handler to run if terminate is called | No |
Full UDF Source:
/**
* A function to hand of a job to a separate thread
* v1.0 by Adam Cameron
* v1.1 by Adam Cameron (added getThreadId(), made thread names unique, fixed logic error around onError())
*
* @param job The code to defer (Required)
* @param onSuccess Handler to run if job code completes without error (Optional)
* @param onFailure Handler to run if job code errors (Optional)
* @param onError Handler to run if defer() code errors (Optional)
* @param onTerminate Handler to run if terminate is called (Optional)
* @return A struct containing functions getStatus(), getThreadId() and terminate()
* @author Adam Cameron (dac.cfml@gmail.com)
* @version 1.1, October 21, 2013
*/
public struct function defer(required function job, function onSuccess, function onFailure, function onError, function onTerminate){
var threadId = "deferredThread_#createUuid()#";
local[threadId] = "";
try {
cfthread.status = "Running";
thread name=threadId action="run" attributecollection=arguments {
try {
successData.result = job();
cfthread.status = "Completed";
if (structKeyExists(attributes, "onSuccess")){
onSuccess(successData);
}
} catch (any e){
cfthread.status = "Failed";
if (structKeyExists(attributes, "onFailure")){
onFailure(e);
}else{
rethrow;
}
}
}
} catch (any e){
cfthread.status = "Errored";
if (structKeyExists(arguments, "onError")){
onError(e);
}else{
rethrow;
}
}
return {
getStatus = function(){
return cfthread.status;
},
getThreadId = function(){
return threadId;
},
terminate = function(){
if (cfthread.status == "Running"){
thread name=threadId action="terminate";
cfthread.status = "Terminated";
if (isDefined("onTerminate")){
onTerminate();
}
}
}
};
}
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